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A Framework for Children’s Participatory Practices in Virtual Worlds

Adaptive systems as enablers of feedback in English language learning game-based environments

artículo científico publicado en 2015

CONSIDERING VARIOUS STAKEHOLDERS’ VIEWS IN THE DESIGN OF A HYBRID STEM LEARNING ENVIRONMENT - PERCEPTIONS FROM FINLAND AND GREECE

Children's Social Participation in Virtual Worlds

artículo científico publicado en 2013

Children’s conceptions of mental well-being and ideas for its promotion through digital environments

artículo científico publicado en 2021

Children’s life world as a perspective on their citizenship: The case of the Finnish Children’s Parliament

artículo científico publicado en 2012

Co-designing a pedagogical framework and principles for a hybrid STEM learning environment design

Collecting and Using Students’ Digital Well-Being Data in Multidisciplinary Teaching

Considering Learners' Perceptions in Designing Effective 21st Century Learning Environments for Basic Education in Finland

Constructing digital portfolios: teachers evolving capabilities in the use of information and communications technology

Digital Games in Early Childhood: Broadening Definitions of Learning, Literacy, and Play

artículo científico publicado en 2017

Engaging learners through virtual worlds

Experiences and motivations of the young for participation in virtual worlds

Exploring Children's Requirements for Game-Based Learning Environments

Semantically enhanced decision support for learning management systems

artículo científico publicado en 2015

Technology-Supported Educational Innovations in Finland and Hong Kong: A Tale of Two Systems

Telling Stories with Digital Board Games

Towards the Learning Experience Technology Usability Framework

artículo científico publicado en 2017

Understanding the influence of context in technology integration from teacher educators’ perspective

artículo científico publicado en 2021

Usability challenges in digital learning solutions

artículo científico publicado en 2015

Using a mobile application to support children's writing motivation

artículo científico publicado en 2013